//STANDARD HEADERS:
#include <GL/gl.h>
#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#include <windows.h>
#include <stdlib.h>
#include <iostream>
#include <stdio.h>
#include <time.h>
#include <stdbool.h>
#include <string.h>
//#include "class_methods.cpp"

//CUSTOM HEADERS:
#include "class.h"

//DEFINES:


using namespace std;

int main(int argc, char *argv[])
{
    Stickman stickman;
    stickman.create();
    return 0;
}
